Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

Verification:
This site name www.[site].com?:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: YK
« on: June 25, 2014, 22:56:24 »

Well, if professional DAW (digital audio workstation) can do it, so can you. Just think harder. Or take a popular DAW as an example. Similarity is a professional tool, not for faint of heart, so it can be with a learning curve.
Posted by: Admin
« on: June 25, 2014, 20:26:18 »

Thanks for your suggestion we already think about timeline continuation. Main problem with integration player on top is "we already have Play/Stop buttons", user will be confused seeing 3 different play buttons.
Posted by: YK
« on: June 25, 2014, 02:45:45 »

The current player is raw and serves only as system lag elimination.

I wish Similarity had two audio players at top of the program. I wish I could then right-click on audio file and then select either to send it to player 1 or 2. And then, when pressing on play, only the current player plays, but the other follows in timeline and then there would be a quick switch button to make player 2 to play and mute player 1 and play 1 while mute 2. I wish I could then also set a marker for "replay from here". And also full control: Play/Pause, Play from beginning/from marker, Stop. Marker should have a quick reset back to beginning button.